11/30/2021»»Tuesday

Aveyond Lord Of Twilight Maps

11/30/2021

Aveyond 3 game saves can be transferred & loaded into other Aveyond 3 games, so all your inventory, party, & story choices pick up where you left off. The order of the games is Aveyond: Lord of Twilight, Aveyond: Gates of Night, Aveyond: The Lost Orb, & Aveyond: The Darkfthrop Prophecy. The characters are amazing & the story really grabs you. Why all map have,just lost the goodies cave map? Although have address,i can't find it,can anyone show this map?thnk you very much! Aveyond 3-1: Lord of Twilight. May 27, 2019 On this page you can download Aveyond 3-1: Lord of Twilight and install on Windows PC. Aveyond 3-1: Lord of Twilight is free Role Playing Game, developed by RadialApps. Latest version of Aveyond 3-1: Lord of Twilight is 3.1, was released on May 27, 2019 (updated on May 27, 2019). Estimated number of the downloads is more than 10.

+ The King's Map - South, then east, go to the King's Study, and look in the book shelf. There's a map. Return it to the King.
+ Naylith Summit - Go North, in Brightwood Forest, you'll reach Istir Forest. Then, go east, you'll find the Thial Montain Pass.
- Map (by tiniponi):
http://www.amaranthia.com/uploads/newbb/49_4a2bd72cd5b7a.png
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- Dragkthor
- Orc Kingdom
+ First Quarter Key in Witchwood (includes solving of the Pirates Quest, and 1 attraction point for Mel).
+ To obtain it:
- Go to Witchwood (Mirewoods), south in Sinoa Plains. Then east in Mirewoods.
- Speak to the witches from the hall (near the Inn), then help them to find the Candy Bag.
- Go to the Stormbend Inn, and speak to the witch there (Harriet). She'll give you a shovel.
- With the canoe (if you don't have it, go where the pirates in Stormbend are, and speak to the man near them), go where the Bomber Bird Nest was, then go south. There should be some stairs.
- A hole is there. Dig it with the shovel that Harriet gave you. Go back at the Witchwood Hall.
+ Pirate Quest:
- Go to the place (in Stormbend), where the Pirates are. Give them the Faux Map that Gretel gave you (from the Candy Bag quest).
And so, here your journey begins, gathering all the Quarter Keys. Take your new ship, and head to Phyree Jungle, then there, south to reach tar Vedron, to the next Intelligence Agency.
+ Side Quests (optional quests):
+ Artifacts for the Thais Museum (includes some side quests):
- Golden Frog - (You need to find Ryda's barcelet from Tar Vedron)
- Strange Symbol - Catacombs (You'll find it in a chest)
+ Wert's Gold Mine (also, obtaining the Golden Goose egg):
- First, you need to solve the Pirate Quest
- Return to the Dwarf Mines (explore the 'rooms', till you find the pirates crew)
- Speak to Ralph in Harburg, you'll find him near the shops
- Search the Catacombs, first, you need to pull some levers to open the double gate
+ Ryda's Barcelet (Phyree Jungle):
- Just search the Phyree Jungle, in your way to Mali Desert, you'll see a sparkle. That's Ryda's barcelet.
+ Mother in Law (also, obtaining the Ice Bird Egg):
- Talk to Naomi, in the house.
- Deliver the 2 love letters to her borther, and Tylin (their houses are near Naomi's)
- Go to the Tar Vedron fountain, and talk to Naomi's brother and Tylin
- Go to the fountain again
- Talk to Naomi, she'll give your her Ice Bird Egg
~Dragkthor~
+ Find sapphire for Hakkar (2 options):
- You can give the sapphire from Istir Forest (if you have it)
Aveyond Lord Of Twilight Maps
- You can wait later in the game to reach the Rose Forest (near Naylith), to loot it from floral monsters
~Venwood~
+ Lydia Clone Quest (also obtaining her first book):
- Go to the Venwood Library, and interact with the blue book that's on a table near the old woman
- The old woman will ask you to bring the book that Lydia's clone stole. Near the river, it's the clone
- Talk to it, and then, check King Lionel's statue, and you'll find the missing book. Return the book tothe woman, and then talk to the clone.
- In the forest, you'll meet a fairy that says she lost her wand
~Naylith~
+ Harp String (also, unlocking the Sky Garden):
- Talk to Pia, near the Naylith entrance.
- Go to Chateau Leonore and talk to Sienna (or her mother), for the harp string.
- Return to Naylith, and give the harp string to Pia.
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+ Main Quests (quests that you need to do to obtain the Quarter Keys):
+ First Quarter Key in Witchwood (includes solving of the Pirates Quest, and 1 attraction point for Mel).
+ Defeating the Dragon for the Quarter Key (strategies):
- Mel - Trip, or attack
- Edward - Ice Diamond, or Pearl (Ruby, if you have it).
- Te'ijal - Drain
- Interact with the Gate that leads to Faiara
Twilight
+ Find Hal (Waterways):
- You need to learn to swim, in the Orc Kingdom
- You need an Oil Can: - Head north in Venwood to the Queen's Palace
- Search her castle, in a chest you'll find an Oil Can
+ IMPORTANT NOTE: Hal *isn't* in a boarded up cave. You just need to search the Waterways. ;-)
- Interact with the chest that is there
- Speak to the orcs from there
- A battle will start between two of them, the guardian will come to watch the fight (pretty primitive, huh?), and you'll be free to free Hercules (Uh-uh, I hate him! You'll see why.)
+ Rescue Ulf (The orc Prison, and also obtaining a Quarter Key):
- Talk to Ulf
- Talk to the Investigator
- Talk to the man that is near the footprints in the front of the house
- Go in Ulf's house, and take the 2 pair of shoes.
- Talk to the Guards in the front of the Orc Castle
- Search the walls for an exit
- Return to the Orc Castle, and speak to the guard that is in the back entrance.
- The rest is up to you. Gotta get past those guards. ;-)
+ Getting rid of the Toad (the toad that stole Fairy Queen's throne):
- Go south in the forest near Faiara. There'll be some stairs.
- Talk to the toad (that's actually the Fairy Queen)
- Return to the palace (north Faiara)
- Talk to the Fairy Queen, she'll give you the last quarter key.
- Speak to the fairies that are in a circle, in Faiara
- Go south, in the forest near Faiara, to the Mirror Caverns
- Search the Mirror Caverns to find Medusa, fight with her (she'll put a love spell on Edward, so he won't be able to fight. You'll need to fight him too.)
- After fighting her, go to the fairies, and give them the mushroom.
- They'll open an portal to another forest area. There is fairy dust. Take it.
~Naylith (near the end)~
- Return to the Naylith Summit, and put the Quarter Keys in the circle
- An egg will appear there, go at the Moo Matchery to hatch it
Aveyond Lord Of Twilight Maps
- The bird will hatch, and fly at Naylith Summit. Go again there.
- You'll find the bird on the cage, go in the cage, and the bird will take you to the Rose Forest.
-Head north, after the Stella scene, go in the cave to find the Orb of Light.
- You'll meet Hercules, talk to him. Then continue exploring the cave.
- You'll find a giant, you need to fight him, to continue your way to the Orb of Light.
-After the battle, Stella will open a secret way to the orb.
- After the 'smashing the orb' scene, go to the Istir Forest, and find the Aveyond Portal.
-The Oracle will tell you to find Stella (she escaped), you'll find her in a cave, in Istir Forest.
- Gyendal will kidnap Mel, you'll need to go to Ghed'ahre. You'll need a Death Certificate, Gyendal will drop it.
- Go to Shadow Woods (south), and then in the Catacombs. You'll find the entrance in the Underworld.
- In Ghed'ahre, head to the Cathedral where Gyendal was the first time, planning to bring Mel to Ghed'ahre. Head north Ghed'ahre, to the Wyrm Forest. You'll find the Memory Caves. Go in, and explore (fully), to find the Orb of Life. After that, go again to the Cathedral, and fight to the Vampire Thugs. Head again north to the Wyrm Forest, and then go in again in the Memory Caverns, to find Stella.

Read more: http://www.gamezebo.com/games/aveyond-gates-night/forums/walkthrough-gamezebo-aveyond-gates-night#ixzz1TD1Wmuk4
Aveyond: Lord of Twilight

A street thief steals the wrong heirloom and finds herself on the run from a powerful vampire mage.
In fulfillment of prophecy, the evil sorcerer, Mordred Darkthrop, initiated a series of actions that would eventually see him rule the world. Darkthrop’s reign of tyranny and his lineage ended abruptly, when he and his only son died moments before his goal was realized.

Two hundred years later, young Mel, a common street thief, is about to have her life turned upside down, as another stands determined to succeed where Darkthrop failed, and to see the prophecy to its fulfillment.
Solve dozens of adventure puzzles and explore an enchanting world. Lord of Twilight is packed with monsters, magic, and humor. Race from an evil vampire lord, intent on plunging the world into darkness and enslaving humanity. Gather a colorful group of companions and set out together on a quest to thwart his plans. Traverse a vast, snowy wilderness, rugged mountain ranges, and get a glimpse into the Underworld on your adventure.
Lord of Twilight is part 1 of the Orbs of Magic series.
GameZebo Review:

Pros:

  • Great story and dialogue. Charming graphics and music. Three levels of difficulty. Numerous side quests. Community support.

Cons:

  • Very little overworld exploration. World map isn't terribly helpful for navigation. Not as much depth as the first two games.

Shortly before the release of the title everyone was calling Aveyond 3, developer Amaranth Games announced a change of strategy: Instead of the latest game in the Aveyond series being a sprawling 50-hour role-playing adventure like its two predecessors, it would instead be released as several smaller 'episodes' offering about 10 hours of playtime each. The first such episode is Aveyond: Lord of Twilight.
Other than the length (and let's face it, 10 hours is still pretty darned impressive - especially by casual game standards) and the fact that a couple of quests carry over into the next game, Lord of Twilight is the same kind of game that Aveyond fans have come to know and love.
The story revolves around Mel, a young orphaned thief whose life changes forever when she discovers she's at the center of an evil prophecy and is being hunted by a ruthless vampire lord. I don't want to give too much away, but let's just say it could end very, very badly for humankind.
The 2-D graphical style is typical of other casual RPGs and classics like the early Final Fantasy games. You'll explore various towns and the surrounding countryside, which includes forests, mountains, bog, and even snowy terrain. Along the way you'll talk to people to gain clues and side quests, discover treasure and purchase equipment, and have other like-minded adventurers join your party.
Combat is turn-based, meaning you select an action for your characters to perform (such as attack, defend, or use magic or special skills), and after the actions are carried out, the enemies take their turn, and so on until the battle is won or lost. In other words, strategy's the name of the game, not reflexes. There are no random battles in Lord of Twilight either; all enemies are walking around in plain view, so in most cases you can choose whether you want to engage them or simply try to side-step around them.
If you fall in battle, the game automatically saves your progress so you can resume from where you left off, which is a nice touch.
Lord of Twilight lets you control the game using either the keyboard or the mouse, or a combination of the two - whatever feels most intuitive. Although the game is fairly menu-heavy, it doesn't feel too intimidating. Furthermore, there are three levels of difficulty that allow you to adjust the strength of your party and the enemies you'll face - a nice touch that makes the game accessible to a wider variety of gamer and adds some replay value for those wanting to test their skill on a higher setting.
Like all Aveyond games, this one's graphics are colorful and charming, and its soundtrack is catchy and suitably epic.
My gripes with the game are few. I sometimes felt a bit claustrophobic because the game is organized into a series of connected areas that you must wind your way through to discover new locations, instead of just being able to walk across a zoomed out world map. The handful of times I did emerge into the world map I couldn't actually go anywhere; presumably that will have to wait until future instalments. I also didn't find the in-game overhead map particularly helpful in figuring out which direction to walk in. Granted, you'll eventually unlock teleporters that allow you to travel instantly between towns - for a not insignificant price.
Other than that, there's not much to complain about. Amaranth Games has hit on something wonderful with Aveyond, and I'm impressed not only at how willing the studio is to keep adding small refinements and tweaks to make gameplay even better (such as adding mouse support and an autosave), but how rich the community is by offering maps, downloadable 'goodies' and other fun stuff to players.
Like its predecessors, Aveyond: Lord of Twilight is a casual RPG that offers hours of enjoyment. True, it's not quite long or deep as the first games, but if you're worried about whether you're still getting enough bang for your buck, you can put those worries to rest.





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